Draw X Cards Blue Creatures Get 1 1
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|"Instant", |"Sorcery", +"X cards", +draw (41)
Blue Sun's Zenith (3) Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. |
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Breakthrough (1) Draw four cards, then choose X cards in your hand and discard the rest. |
Other Versions
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Brilliant Spectrum (4) Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards. |
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Camaraderie (6) You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. |
Other Versions
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Channeled Force (4) As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker. |
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Commander's Insight (3) Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game. |
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Culmination of Studies (2) Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. |
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Cut of the Profits (2) Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) You draw X cards and you lose X life. |
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Damnable Pact (2) Target player draws X cards and loses X life. |
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Diviner's Portent (3) Roll a d20 and add the number of cards in your hand. 1–14 | Draw X cards. 15+ | Scry X, then draw X cards. |
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Dregs of Sorrow (5) Destroy X target nonblack creatures. Draw X cards. |
Other Versions
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Drown in Dreams (3) Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards. |
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Eldritch Pact (7) Target player draws X cards and loses X life, where X is the number of cards in their graveyard. |
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Fascination (2) Choose one — • Each player draws X cards. • Each player mills X cards. |
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Finale of Revelation (2) Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation. |
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Invoke the Firemind (3) Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target. |
Other Versions
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Lucid Dreams (5) Draw X cards, where X is the number of card types among cards in your graveyard. |
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Minds Aglow (1) Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. |
Other Versions
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Minions' Murmurs (4) You draw X cards and you lose X life, where X is the number of creatures you control. |
Other Versions
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Necrologia (5) Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards. |
Other Versions
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Occult Epiphany (1) Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way. |
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Pact of the Serpent (3) Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type. |
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Painful Truths (3) Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell. |
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Parting Thoughts (3) Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. |
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Read the Runes (1) Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. |
Other Versions
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Sanguimancy (5) You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) |
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Skeletal Scrying (1) As an additional cost to cast this spell, exile X cards from your graveyard. You draw X cards and you lose X life. |
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Skyscribing (2) Each player draws X cards. Forecast — , Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.) |
Other Versions
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Stinging Study (5) You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone. |
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Universal Surveillance (3) Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Draw X cards. |
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